Worms Forts Mobile

I spend few hours playing this sequel of one of most legendary game: Worms on my mobile phone. First impression was really great: nice graphics, smooth game play, but hopefully I found many downsides of this game.
The weakness point of the game is AI of bots: it is predictable: each game start like this: build tower, launch moos rocket, build another tower, launch napalm and after they launch all nonstandard weapons, they randomly launch the bazooka or grenade.
The main mechanics that make this sequel different to other Worms games is building the towers, castles and other buildings. If you jump to the top of these building you can fire some special weapons. Well I have no idea why… The game is also very frustrating: each team is on their own “island” and they can move to each other island. This caused lack of head to head combat. It is quite boring: you can’t use any tactics, just fire randomly around the level and pray for hitting someone.
Hey guys from game companies: don’t kill the games by overlook the details like time of falling boxes with weapons: when you build the weapon factory each turn drop one box with box. This box falls for about 6 second and you can’t skip it. If each player builds their weapon factory you will wait about 30 second after to next turn. I don’t like this and it very frustrate me.
I don’t write a lot of good things about this game, but game looking good and might be very addictive in multiplayer. But this game could be very much better if the developer spend some little time to polish it.


Zip-Zap Games » Cake Mania Mobile said,
Wrote on October 16, 2007 @ 11:47 am
[…] played a couple remakes of computer games on my mobile phone like Worms Forts, SimCity, Red Baron and much more. All of these games make me sad, because if they spend a little […]