Monsters’ Den: Book of Dread
And now something completely different. I usually do not write a lot about more complex game then some simple puzzle, but I am also big fan of RPG’s (well, I do not play any for about 100 years) and this game was something like time machine for me.
This game is dungeon and your quest is to explore the long cave and win some battles (or lost it, but this is not a big issue) and hopefully find some treasures. Interface of this game is little bit messy and I was continuously clicking to “Menu” button instead of “Return” button, you will also fight with flood of items and mess in your inventory.
There are two main “screens”: there is map and you are exploring the level here and if you find some enemies you will fight them and the game transforms to second mode, where you battle the enemies (see the screenshot). Game use turn based combat system and each time you can select between the attacks of yours party members. There is one normal attack and up to 6 special attacks (spells, moves…) which costs you some spell points. It is simple and intuitive.
Level system is very simply: there is no experience points nor perks, you just gain new level after you pass the stairways to the next level. You should pick new skills (mostly spells and abilities) and add some points to statistics. Nothing special, but good enough for this game.
I do not want to be offensive to this game, it is good game and very addictive (hell, I do not finish my daily tasks because I am playing it few hours) but there is also a big room to improvements. It is not Baldurs Gate or Migh and Magic, but it is still good game for lazy evening (or two).

