The Dark Side of Internet High Scores

High scores
You know it, playing some (usually) flash game for a couple of hours and you’ve got an awesome score that can’t be bet by anybody, send it to the high scores and see that you are in 78,000th place. This must meet everybody who played any game with high scores.

It is a pity that none of developer don’t do anything with this and lost their players, because nothing is that frustrating then spend few hours of playing, feels that you play it like the God and seen that your score is completely rubbish.

Well, we found that global high scores are usually bad, unless you are really great player, but how to solve this kind of problem? Player likes to have high scores and competing to any score. The easier and efficient way is provide the high score of player: this model use developers very often and it is successful. The player sees their best score and tries to beat it. The player mind their progress and usually enjoy it.

Competitive players share theirs scores and try to beat each other. It is very similar to the global best scores table, but you shared it with few other (well known) players and it is much easier to bet few other players instead few thousand of the gamers.

When we work on Fish Fillets 2 we have this idea in mind and we develop comprehensive system of statistics. The Fish Fillets 2 is complex underwater puzzle game (I could write about it in some further post) and you have few types of statistics: How many rooms you solved, which rooms you solved, how much moves you need and so on. This statistics are automatically sorted to few categories and you can seem how good is your score in global table, how good you are in your nation or create group with your friends and compete each other. Our players like it and I hope that much more game developers will start doing the high scores this way. To see how our statistics works see online part of the Fish – Fillets page.

1 Comment so far »

  1. Cloiun - not clown :) » The Dark Side of Internet High Scores said,

    Wrote on November 4, 2007 @ 1:18 pm

    [...] read more | digg story [...]

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